Monday, February 1, 2016

More ZBrush Concepting!

Here's what we have so far. Would definitely like some more time to do paintovers to add hats and hair. Poly counts vary from 20k to 400. I'm liking the way the base mesh low poly is coming and may overlay that on some of the other meshes.


3 comments:

  1. The layout is pretty nice, the lettering should be at the bottom of the designs. Loose the two body types at the bottom of the page. Not sure where your work in progress shots are. Duping off each design and slightly altering their shape is not enough for a distinct variation.

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    Replies
    1. The third of each type was an experimentation with a lower poly look and I ran out of time to to a paint over to highlight them to look more like the low poly base mesh at the bottom. I'll lose the extra models at the bottom and work on adding in some variations.

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  2. Also, you need to start making designs that follow the look of Moebius.

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